SYSTEM REFERENCE DOCUMENT 3.5 |
In addition to the standard types of wall, walls in dungeons can be made of mithral, adamantine, or even pure force.
Wall Type |
Typical Thickness |
Break DC |
Hardness |
Hit Points* |
Climb DC |
Paper |
Paper-thin |
1 |
— |
1hp |
30 |
Wood |
6in. |
20 |
5 |
60hp |
21 |
Masonry |
1ft. |
35 |
8 |
90hp |
15 |
Masonry, superior |
1ft. |
35 |
8 |
90hp |
20 |
Masonry, reinforced |
1ft. |
45 |
8 |
180hp |
15 |
Stone, hewn |
3ft. |
50 |
8 |
540hp |
22 |
Stone, unworked |
5ft. |
65 |
8 |
900hp |
20 |
Iron |
3in. |
30 |
10 |
90hp |
25 |
Mithral |
3in. |
46 |
15 |
90hp |
70 |
Adamantine |
3in. |
66 |
20 |
120hp |
70 |
Magically treated** |
— |
20 |
x2 |
x2† |
— |
1in. |
n/a |
n/a |
n/a |
70 |
|
1in./lvl |
15+1/in. |
0 |
3hp/in. |
25 |
|
1in./4lvls |
25+2/in. |
10 |
30hp/in. |
25 |
|
1in./4lvls |
20+2/in. |
8 |
15hp/in. |
22 |
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*Per 10-ft.-by-10-ft. section. |
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**These modifiers can be applied to any of the other categories and types. |
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†Or 50, whichever is greater. |
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