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SYSTEM REFERENCE DOCUMENT 3.5

 
Divine Spell Scrolls, Level 1 Table

Table: Divine Spell Scrolls

1st-Level Divine Spells

d%

Spell

Market Price

01

alarm

100 gp

02–03

bane

25 gp

04–06

bless

25 gp

07–09

bless water

50 gp

10

bless weapon

100 gp

11–12

calm animals

25 gp

13–14

cause fear

25 gp

15–16

charm animal

25 gp

17–19

command

25 gp

20–21

comprehend languages

25 gp

22–26

cure light wounds

25 gp

27–28

curse water

50 gp

29–30

deathwatch

25 gp

31–32

detect animals or plants

25 gp

33–35

detect chaos/evil/good/law

25 gp

36–37

detect snares and pits

25 gp

38–39

detect undead

25 gp

40–41

divine favor

25 gp

42–43

doom

25 gp

44–48

endure elements

25 gp

49–50

entangle

25 gp

51–52

entropic shield

25 gp

53–54

faerie fire

25 gp

55–56

goodberry

25 gp

57–58

hide from animals

25 gp

59–60

hide from undead

25 gp

61–62

inflict light wounds

25 gp

63–64

jump

25 gp

65–66

longstrider

25 gp

67–68

magic fang

25 gp

69–72

magic stone

25 gp

73–74

magic weapon

25 gp

75–78

obscuring mist

25 gp

79–80

pass without trace

25 gp

81–82

produce flame

25 gp

83–86

protection from chaos/evil/good/law

25 gp

87–88

remove fear

25 gp

89–90

sanctuary

25 gp

91–92

shield of faith

25 gp

93–94

shillelagh

25 gp

95–96

speak with animals

25 gp

97–98

summon monster I

25 gp

99–100

summon nature’s ally I

25 gp

 

Double Ended Spear Terminator Bar
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