SYSTEM REFERENCE DOCUMENT 3.5 |
Table: Item Intelligence, Wisdom, Charisma, and Capabilities |
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d% |
Mental Ability Scores |
Communication |
Capabilities |
Senses |
Base Price Modifier |
01–34 |
Two at 12, one at 10 |
Empathy1 |
One lesser power |
30 ft. vision and hearing |
+1,000 gp |
35–59 |
Two at 13, one at 10 |
Empathy1 |
Two lesser powers |
60 ft. vision and hearing |
+2,000 gp |
60–79 |
Two at 14, one at 10 |
Speech2 |
Two lesser powers |
120 ft. vision and hearing |
+4,000 gp |
80–91 |
Two at 15, one at 10 |
Speech2 |
Three lesser powers |
60 ft. darkvision and hearing |
+5,000 gp |
92–97 |
Two at 16, one at 10 |
Speech2 3 |
Three lesser powers |
60 ft. darkvision and hearing |
+6,000 gp |
98 |
Two at 17, one at 10 |
Speech, telepathy 3 4 |
Three lesser powers and one greater power6 |
120 ft. darkvision and hearing |
+9,000 gp |
99 |
Two at 18, one at 10 |
Speech, telepathy 4 5 |
Three lesser powers and two greater powers6 |
120 ft. darkvision, blindsense, and hearing |
+12,000 gp |
100 |
Two at 19, one at 10 |
Speech, telepathy 4 5 |
Four lesser powers and three greater powers6 |
120 ft. darkvision, blindsense, and hearing |
+15,000 gp |
1 The possessor feels urges and sometimes emotions from the item that encourage or discourage certain courses of action. |
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2 Like a character, an intelligent item speaks Common plus one language per point of Intelligence bonus. It can communicate telepathically withthe wielder. |
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3 The item can also read any languages it can speak. |
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4 The item can use either communication mode at will, with language use as any speaking item. It can communicate telepathically with the wielder. |
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5 The item can read all languages as well as use read magic. |
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6 The intelligent item can have a special purpose (and corresponding dedicated power) rather than a greater power, if appropriate. |