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  SYSTEM REFERENCE DOCUMENT 3.5  
APE
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Large Animal

Hit Dice:

4d8+11 (29 hp)

Initiative:

+2

Speed:

30 ft. (6 squares), climb 30 ft.

Armor Class:

14 (–1 size, +2 Dex, +3 natural), touch 11, flat-footed 12

Base Attack/Grapple:

+3/+12

Attack:

Claws +7 melee (1d6+5)

Full Attack:

2 claws +7 melee (1d6+5) and bite +2 melee (1d6+2)

Space/Reach:

10 ft./10 ft.

Special Attacks:

Special Qualities:

Low-light vision, scent

Saves:

Fort +6, Ref +6, Will +2

Abilities:

Str 21, Dex 15, Con 14, Int 2, Wis 12, Cha 7

Skills:

Climb +14, Listen +6, Spot +6

Feats:

Alertness, Toughness

Environment:

Warm forests

Organization:

Solitary, pair, or company (3–5)

Challenge Rating:

2

Advancement:

5–8 HD (Large)

Level Adjustment:

These powerful omnivores resemble gorillas but are far more aggressive; they kill and eat anything they can catch. An adult male ape is 5-1/2 to 6 feet tall and weighs 300 to 400 pounds.

Combat

Skills: Apes have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened.

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