SYSTEM REFERENCE DOCUMENT 3.5 |
|
Medium Magical Beast |
Hit Dice: |
8d10+24 (68 hp) |
Initiative: |
+6 |
Speed: |
60 ft. (12 squares) |
Armor Class: |
17 (+2 Dex, +5 natural), touch 12, flat-footed 15 |
Base Attack/Grapple: |
+8/+11 |
Attack: |
Claw +11 melee (1d8+4) |
Full Attack: |
Claw +11 melee (1d8+4) |
Space/Reach: |
5 ft./5 ft. |
Special Attacks: |
Acid spray |
Special Qualities: |
Darkvision 60 ft., immunity to acid, low-light vision, scent |
Saves: |
Fort +9, Ref +10, Will +3 |
Abilities: |
Str 17, Dex 15, Con 17, Int 2, Wis 12, Cha 10 |
Skills: |
|
Feats: |
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Environment: |
Warm forests |
Organization: |
Solitary or pack (3–6) |
Challenge Rating: |
6 |
Treasure: |
None |
Alignment: |
Always neutral |
Advancement: |
9–12 HD (Medium); 13–24 HD (Large) |
Level Adjustment: |
— |
A digester stands about 5 feet tall and is 7 feet long from snout to tail. It weighs about 350 pounds,
COMBAT
A digester is a hunting and eating machine. When it is not hungry (which is rarely), it lies low and avoids most other creatures. When hunting, it looks about for a likely target, then charges forth and delivers a gout of acid. If the initial attack is insufficient to kill the prey, the digester attacks with its hind feet until it can spray acid again.
Acid Spray (Ex): A digester can spray acid in a 20-foot cone, dealing 4d8 points of damage to everything in the area. Once a digester uses this ability, it can’t use it again until 1d4 rounds later.
The creature can also produce a concentrated stream of acid that deals 8d8 points of damage to a single target within 5 feet. In either case, a DC 17 Reflex save halves the damage. The save DC is Constitution-based.
Skills: A digester’s coloration gives it a +4 racial bonus on Hide checks. It also has a +4 racial bonus on Jump checks.