SYSTEM REFERENCE DOCUMENT 3.5 |
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Monstrous Centipede, Tiny |
Monstrous Centipede, Small |
Monstrous Centipede, Medium |
|
Tiny Vermin |
Small Vermin |
Medium Vermin |
Hit Dice: |
1/4 d8 (1 hp) |
1/2 d8 (2 hp) |
1d8 (4 hp) |
Initiative: |
+2 |
+2 |
+2 |
Speed: |
20 ft. (4 squares), climb 20 ft. |
30 ft. (6 squares), climb 30 ft. |
40 ft. (8 squares), climb 40 ft. |
Armor Class: |
14 (+2 size, +2 Dex), touch 14, flat-footed 12 |
14 (+1 size, +2 Dex, +1 natural), touch 13, flat-footed 12 |
14 (+2 Dex, +2 natural), touch 12, flat-footed 12 |
Base Attack/Grapple: |
+0/–13 |
+0/–7 |
+0/–1 |
Attack: |
Bite +4 melee (1d3–5 plus poison) |
Bite +3 melee (1d4–3 plus poison) |
Bite +2 melee (1d6–1 plus poison) |
Full Attack: |
Bite +4 melee (1d3–5 plus poison) |
Bite +3 melee (1d4–3 plus poison) |
Bite +2 melee (1d6–1 plus poison) |
Space/Reach: |
2-1/2 ft./0 ft. |
5 ft./5 ft. |
5 ft./5 ft. |
Special Attacks: |
Poison |
Poison |
Poison |
Special Qualities: |
Darkvision 60 ft., vermin traits |
Darkvision 60 ft., vermin traits |
Darkvision 60 ft., vermin traits |
Saves: |
Fort +2, Ref +2, Will +0 |
Fort +2, Ref +2, Will +0 |
Fort +2, Ref +2, Will +0 |
Abilities: |
Str 1, Dex 15, Con 10, Int —, Wis 10, Cha 2 |
Str 5, Dex 15, Con 10, Int —, Wis 10, Cha 2 |
Str 9, Dex 15, Con 10, Int —, Wis 10, Cha 2 |
Skills: |
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Feats: |
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Environment: |
Underground |
Underground |
Underground |
Organization: |
Colony (8–16) |
Colony (2–5) or swarm (6–11) |
Solitary or colony (2–5) |
Challenge Rating: |
1/8 |
1/4 |
1/2 |
Advancement: |
— |
— |
— |
Level Adjustment: |
— |
— |
— |
|
Monstrous Centipede, Large |
Monstrous Centipede, Huge |
|
Large Vermin |
Huge Vermin |
Hit Dice: |
3d8 (13 hp) |
6d8+6 (33 hp) |
Initiative: |
+2 |
+2 |
Speed: |
40 ft. (8 squares), climb 40 ft. |
40 ft. (8 squares), climb 40 ft. |
Armor Class: |
14 (–1 size, +2 Dex, +3 natural), touch 11, flat-footed 12 |
16 (–2 size, +2 Dex, +6 natural), touch 10, flat-footed 14 |
Base Attack/Grapple: |
+2/+7 |
+4/+15 |
Attack: |
Bite +3 melee (1d8+1 plus poison) |
Bite +5 melee (2d6+4 plus poison) |
Full Attack: |
Bite +3 melee (1d8+1 plus poison) |
Bite +5 melee (2d6+4 plus poison) |
Space/Reach: |
10 ft./5 ft. |
15 ft./10 ft. |
Special Attacks: |
Poison |
Poison |
Special Qualities: |
Darkvision 60 ft., vermin traits |
Darkvision 60 ft., vermin traits |
Saves: |
Fort +3, Ref +3, Will +1 |
Fort +6, Ref +4, Will +2 |
Abilities: |
Str 13, Dex 15, Con 10, Int —, Wis 10, Cha 2 |
Str 17, Dex 15, Con 12, Int —, Wis 10, Cha 2 |
Skills: |
||
Feats: |
— |
|
Environment: |
Underground |
Underground |
Organization: |
Solitary or colony (2–5) |
Solitary or colony (2–5) |
Challenge Rating: |
1 |
2 |
Advancement: |
4–5 HD (Large) |
7–11 HD (Huge) |
Level Adjustment: |
— |
— |
|
Monstrous Centipede, Gargantuan |
Monstrous Centipede, Colossal |
|
Gargantuan Vermin |
Colossal Vermin |
Hit Dice: |
12d8+12 (66 hp) |
24d8+24 (132 hp) |
Initiative: |
+2 |
+1 |
Speed: |
40 ft. (8 squares), climb 40 ft. |
40 ft. (8 squares), climb 40 ft. |
Armor Class: |
18 (–4 size, +2 Dex, +10 natural), touch 8, flat-footed 16 |
20 (–8 size, +2 Dex, +16 natural), touch 4, flat-footed 18 |
Base Attack/Grapple: |
+9/+27 |
+18/+42 |
Attack: |
Bite +11 melee (2d8+9 plus poison) |
Bite +18 melee (4d6+12 plus poison) |
Full Attack: |
Bite +11 melee (2d8+9 plus poison) |
Bite +18 melee (4d6+12 plus poison) |
Space/Reach: |
20 ft./15 ft. |
30 ft./20 ft. |
Special Attacks: |
Poison |
Poison |
Special Qualities: |
Darkvision 60 ft., vermin traits |
Darkvision 60 ft., vermin traits |
Saves: |
Fort +9, Ref +6, Will +4 |
Fort +15, Ref +9, Will +8 |
Abilities: |
Str 23, Dex 15, Con 12, Int —, Wis 10, Cha 2 |
Str 27, Dex 13, Con 12, Int —, Wis 10, Cha 2 |
Skills: |
||
Feats: |
— |
— |
Environment: |
Underground |
Underground |
Organization: |
Solitary |
Solitary |
Challenge Rating: |
6 |
9 |
Advancement: |
17–23 HD (Gargantuan) |
25–48 HD (Colossal) |
Level Adjustment: |
— |
— |
Monstrous centipedes tend to attack anything that resembles food, biting with their jaws and injecting their poison.
Size |
Fort DC |
Damage |
Size |
Fort DC |
Damage |
Tiny |
10 |
1 Dex |
Huge |
14 |
1d6 Dex |
Small |
10 |
1d2 Dex |
Gargantuan |
17 |
1d8 Dex |
Medium |
10 |
1d3 Dex |
Colossal |
23 |
2d6 Dex |
Large |
11 |
1d4 Dex |
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Poison (Ex): A monstrous centipede has a poisonous bite. The details vary by the centipede’s size, as shown on the table above. The save DCs are Constitution-based. The indicated damage is both initial and secondary damage.
Skills: Monstrous centipedes have a +4 racial bonus on Spot checks, and a +8 racial bonus on Climb and Hide checks. They can use either their Strength or Dexterity modifier for Climb checks, whichever is higher. Monstrous scorpions can take 10 on Climb checks, even if threatened or distracted.