SYSTEM REFERENCE DOCUMENT 3.5 |
|
Large Animal |
Hit Dice: |
6d8+18 (45 hp) |
Initiative: |
+2 |
Speed: |
40 ft. (8 squares) |
Armor Class: |
14 (–1 size, +2 Dex, +3 natural), touch 11, flat-footed 12 |
Base Attack/Grapple: |
+4/+14 |
Attack: |
Claw +9 melee (1d8+6) |
Full Attack: |
2 claws +9 melee (1d8+6) and bite +4 melee (2d6+3) |
Space/Reach: |
10 ft./5 ft. |
Special Attacks: |
Improved grab, pounce, rake 1d8+3 |
Special Qualities: |
Low-light vision, scent |
Saves: |
Fort +8, Ref +7, Will +3 |
Abilities: |
Str 23, Dex 15, Con 17, Int 2, Wis 12, Cha 6 |
Skills: |
Balance +6, Hide +3*, Listen +3, Move Silently +9, Spot +3, Swim +11 |
Feats: |
Alertness, Improved Natural Attack (bite), and Improved Natural Attack (claw) |
Environment: |
Warm forests |
Organization: |
Solitary |
Challenge Rating: |
4 |
Advancement: |
7–12 HD (Large); 13–18 HD (Huge) |
Level Adjustment: |
— |
These great cats stand more than 3 feet tall at the shoulder and are about 9 feet long. They weigh from 400 to 600 pounds.
Combat
Improved Grab (Ex): To use this ability, a tiger must hit with a claw or bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Pounce (Ex): If a tiger charges a foe, it can make a full attack, including two rake attacks.
Rake (Ex): Attack bonus +9 melee, damage 1d8+3.
Skills: Tigers have a +4 racial bonus on Balance, Hide, and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.