SYSTEM REFERENCE DOCUMENT 3.5 |
|
Medium Magical Beast (Augmented Animal, Extraplanar) |
Hit Dice: |
2d8+4 (13 hp) |
Initiative: |
+1 |
Speed: |
40 ft. (8 squares) |
Armor Class: |
13 (+1 Dex, +2 natural), touch 11, flat-footed 12 |
Base Attack/Grapple: |
+1/+3 |
Attack: |
Hoof +3 melee (1d3+2) |
Full Attack: |
2 hooves +3 melee (1d3+2) |
Space/Reach: |
5 ft./5 ft. |
Special Attacks: |
smite evil |
Special Qualities: |
Low-light vision, scent, darkvision 60ft, resistance to acid 5 cold 5 and electricity 5, spell resistance 7 |
Saves: |
Fort +5, Ref +4, Will +0 |
Abilities: |
Str 15, Dex 13, Con 14, Int 3, Wis 11, Cha 4 |
Skills: |
|
Feats: |
|
Environment: |
Any Good-aligned plane |
Organization: |
Domesticated |
Challenge Rating: |
1/2 |
Alignment: |
Always good (any) |
Advancement: |
+2 |
Level Adjustment: |
+2 |
Warponies are bred for strength and aggression, and are similar to light warhorses.
Combat
A warpony can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check.
Carrying Capacity: A light load for a warpony is up to 100 pounds; a medium load, 101–200 pounds; and a heavy load, 201–300 pounds. A warpony can drag 1,500 pounds.
Smite Evil (Su): Once per day a celestial creature can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against an evil foe. -- In this case +2.