SYSTEM REFERENCE DOCUMENT 3.5 |
|
Medium Magical Beast (Augmented Animal, Extraplanar) |
Hit Dice: |
2d8+2 (11 hp) |
Initiative: |
+1 |
Speed: |
40 ft. (8 squares) |
Armor Class: |
13 (+1 Dex, +2 natural), touch 11, flat-footed 12 |
Base Attack/Grapple: |
+1/+2 |
Attack: |
Hoof –3 melee (1d3*) |
Full Attack: |
2 hooves –3 melee (1d3*) |
Space/Reach: |
5 ft./5 ft. |
Special Attacks: |
smite evil |
Special Qualities: |
Low-light vision, scent, darkvision 60ft, resistance to cold 5 and fire 5, spell resistance 7 |
Saves: |
Fort +4, Ref +4, Will +0 |
Abilities: |
Str 13, Dex 13, Con 12, Int 3, Wis 11, Cha 4 |
Skills: |
|
Feats: |
|
Environment: |
Any Evil-aligned plane |
Organization: |
Solitary |
Challenge Rating: |
1/4 |
Alignment: |
Always evil (any) |
Advancement: |
+2 |
Level Adjustment: |
+2 |
The statistics presented here describe a small horse, under 5 feet tall at the shoulder. Ponies are otherwise similar to light horses and cannot fight while carrying a rider.
Combat
*A pony not trained for war does not normally use its hooves to attack but rather to run. Its hoof attack is treated as a secondary attack and adds only half the pony’s Strength bonus to damage.
Carrying Capacity: A light load for a pony is up to 75 pounds; a medium load, 76–150 pounds; and a heavy load, 151–225 pounds. A pony can drag 1,125 pounds.
Smite Good (Su): Once per day a fiendish creature can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against a good foe. -- In this case +2.