SYSTEM REFERENCE DOCUMENT 3.5
Assasin Spells by Level
Assasin Level 1:
Detect Poison
Detects poison in one creature or object.
Disguise Self
Changes your appearance.
Feather Fall
Objects or creatures fall slowly.
Ghost Sound
Figment sounds.
Jump
Subject gets bonus on Jump checks.
Obscuring Mist
Fog surrounds you.
Sleep
Puts 4 HD of creatures into magical slumber.
True Strike
+20 on your next attack roll.
Asassin Level 2:
Alter Self
Assume form of a similar creature.
Cat's Grace
Subject gains +4 to Dex for 1 min./level.
Darkness
20-ft. radius of supernatural shadow.
Fox's Cunning
Subject gains +4 Int for 1 min./level.
Illusory Script
Only intended reader can decipher.
Invisibility
Subject is invisible for 1 min./level or until it attacks.
Pass Without Trace
One subject/level leaves no tracks.
Spider Climb
Grants ability to walk on walls and ceilings.
Undetectable Alignment
Conceals alignment for 24 hours.
Asassin Level 3:
Deep Slumber
Puts 10 HD of creatures to sleep.
Deeper Darkness
Object sheds supernatural shadow in 60-ft. radius.
False Life
Gain 1d10 temporary hp +1/level (max +10).
Magic Circle Against Good
As
Protection From Good
, but 10-ft. radius and 10 min./level.
Misdirection
Misleads divinations for one creature or object.
Nondetection
Hides subject from divination, scrying.
Asassin Level 4:
Clairaudience/Clairvoyance
Hear or see at a distance for 1 min./level.
Dimension Door
Teleports you short distance.
Freedom Of Movement
Subject moves normally despite impediments.
Glibness
You gain +30 bonus on Bluff checks, and your lies can escape magical discernment.
Invisibility, Greater
As
Invisibility
, but subject can attack and stay invisible.
Locate Creature
Indicates direction to familiar creature.
Modify Memory
Changes 5 minutes of subject's memories.
Poison
Touch deals 1d10 Con damage, repeats in 1 min.
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