SYSTEM REFERENCE DOCUMENT 3.5
Conjuration Spells
Description of Conjuration School
Acid Arrow
Ranged touch attack; 2d4 damage for 1 round +1 round/three levels.
Acid Fog
Fog deals acid damage.
Acid Splash
Orb deals 1d3 acid damage.
Black Tentacles
Tentacles grapple all within 20 ft. spread.
Cloudkill
Kills 3 HD or less; 4–6 HD save or die, 6+ HD take Con damage.
Create Food And Water
Feeds three humans (or one horse)/level.
Create Water
Creates 2 gallons/level of pure water.
Creeping Doom
Swarms of centipedes attack at your command.
Cure Critical Wounds
Cures 4d8 damage +1/level (max +20).
Cure Critical Wounds, Mass
Cures 4d8 damage +1/level for many creatures.
Cure Light Wounds
Cures 1d8 damage +1/level (max +5).
Cure Light Wounds, Mass
Cures 1d8 damage +1/level for many creatures.
Cure Minor Wounds
Cures 1 point of damage.
Cure Moderate Wounds
Cures 2d8 damage +1/level (max +10).
Cure Moderate Wounds, Mass
Cures 2d8 damage +1/level for many creatures.
Cure Serious Wounds
Cures 3d8 damage +1/level (max +15).
Cure Serious Wounds, Mass
Cures 3d8 damage +1/level for many creatures.
Delay Poison
Stops poison from harming subject for 1 hour/ level.
Dimension Door
Teleports you short distance.
Elemental Swarm
Summons multiple elementals.
Fire Seeds
Acorns and berries become grenades and bombs.
Fog Cloud
Fog obscures vision.
Gate
Connects two planes for travel or summoning.
Genesis
Creates a small demiplane.
Glitterdust
Blinds creatures, outlines invisible creatures.
Grease
Makes 10-ft. square or one object slippery.
Heal
Cures 10 points/level of damage, all diseases and mental conditions.
Heal, Mass
As
Heal
, but with several subjects.
Heal Mount
As
Heal
on warhorse or other special mount.
Heroes' Feast
Food for one creature/level cures and grants combat bonuses.
Incendiary Cloud
Cloud deals 4d6 fire damage/round.
Insect Plague
Locust swarms attack creatures.
Instant Summons
Prepared object appears in your hand.
Mage Armor
Gives subject +4 armor bonus.
Mage's Faithful Hound
Phantom dog can guard, attack.
Mage's Magnificent Mansion
Door leads to extradimensional mansion.
Major Creation
As
Minor Creation
, plus stone and metal.
Maze
Traps subject in extradimensional maze.
Minor Creation
Creates one cloth or wood object.
Mount
Summons riding horse for 2 hours/level.
Neutralize Poison
Immunizes subject against poison, detoxifies venom in or on subject.
Obscuring Mist
Fog surrounds you.
Phantom Steed
Magic horse appears for 1 hour/level.
Phase Door
Creates an invisible passage through wood or stone.
Planar Ally, Greater
As
Lesser Planar Ally
, but up to 18 HD.
Planar Ally
As
Lesser Planar Ally
, but up to 12 HD.
Planar Ally, Lesser
Exchange services with a 6 HD extraplanar creature.
Planar Binding, Greater
As
Lesser Planar Binding
, but up to 18 HD.
Planar Binding
As
Lesser Planar Binding
, but up to 12 HD.
Planar Binding, Lesser
Traps extraplanar creature of 6 HD or less until it performs a task.
Plane Shift
As many as eight subjects travel to another plane.
Raise Dead
Restores life to subject who died as long as one day/level ago.
Refuge
Alters item to transport its possessor to you.
Regenerate
Subject's severed limbs grow back, cures 4d8 damage +1/level (max +35).
Remove Blindness/Deafness
Cures normal or magical conditions.
Remove Disease
Cures all diseases affecting subject.
Remove Paralysis
Frees one or more creatures from paralysis or slow effect.
Restoration, Greater
As
Restoration
, plus restores all levels and ability scores.
Restoration
Restores level and ability score drains.
Restoration, Lesser
Dispels magical ability penalty or repairs 1d4 ability damage.
Resurrection
Fully restore dead subject.
Secret Chest
Hides expensive chest on Ethereal Plane; you retrieve it at will.
Secure Shelter
Creates sturdy cottage.
Sepia Snake Sigil
Creates text symbol that immobilizes reader.
Shambler
Summons 1d4+2 shambling mounds to fight for you.
Sleet Storm
Hampers vision and movement.
Solid Fog
Blocks vision and slows movement.
Stinking Cloud
Nauseating vapors, 1 round/level.
Storm Of Vengeance
Storm rains acid, lightning, and hail.
Summon Instrument
Summons one instrument of the caster?s choice.
Summon Monster I
Calls extraplanar creature to fight for you.
Summon Monster II
Calls extraplanar creature to fight for you.
Summon Monster III
Calls extraplanar creature to fight for you.
Summon Monster IV
Calls extraplanar creature to fight for you.
Summon Monster IX
Calls extraplanar creature to fight for you.
Summon Monster V
Calls extraplanar creature to fight for you.
Summon Monster VI
Calls extraplanar creature to fight for you.
Summon Monster VII
Calls extraplanar creature to fight for you.
Summon Monster VIII
Calls extraplanar creature to fight for you.
Summon Natures Ally I
Calls animal to fight for you.
Summon Natures Ally II
Calls animal to fight for you.
Summon Natures Ally III
Calls animal to fight for you.
Summon Natures Ally IV
Calls animal to fight for you.
Summon Natures Ally IX
Calls animal to fight for you.
Summon Natures Ally V
Calls creature to fight.
Summon Natures Ally VI
Calls creature to fight.
Summon Natures Ally VII
Calls creature to fight.
Summon Natures Ally VIII
Calls creature to fight.
Summon Swarm
Summons swarm of bats, rats, or spiders.
Teleportation Circle
Circle teleports any creature inside to designated spot.
Teleport, Greater
As
Teleport
, but no range limit and no off-target arrival.
Teleport
Instantly transports you as far as 100 miles/level.
Teleport Object
As
Teleport
, but affects a touched object.
Transport Via Plants
Move instantly from one plant to another of the same kind.
Trap The Soul
Imprisons subject within gem.
Tree Stride
Step from one tree to another far away.
True Creation
As
major creation
, but permanent.
True Resurrection
As
Resurrection
, plus remains aren?t needed.
Unseen Servant
Invisible force obeys your commands.
Wall Of Iron
30 hp/four levels; can topple onto foes.
Wall Of Stone
Creates a stone wall that can be shaped.
Wall Of Thorns
Thorns damage anyone who tries to pass.
Web
Fills 20-ft.-radius spread with sticky spiderwebs.
Word Of Recall
Teleports you back to designated place.
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