SYSTEM REFERENCE DOCUMENT 3.5
Sphere Spells
Flaming Sphere
Creates rolling ball of fire, 2d6 damage, lasts 1 round/level.
Freezing Sphere
Freezes water or deals cold damage.
Invisibility Sphere
Makes everyone within 10 ft. invisible.
Prismatic Sphere
As
Prismatic Wall
, but surrounds on all sides.
Resilient Sphere
Force globe protects but traps one subject.
Telekinetic Sphere
As
Resilient Sphere
, but you move sphere telekinetically.
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