SYSTEM REFERENCE DOCUMENT 3.5 |
Table: Mundane Items |
|
d% |
Mundane Item |
01–17 |
Alchemical item |
01–12 |
Alchemist’s fire (1d4 flasks, 20 gp each) |
13–24 |
Acid (2d4 flasks, 10 gp each) |
25–36 |
Smokesticks (1d4 sticks, 20 gp each) |
37–48 |
Holy water (1d4 flasks, 25 gp each) |
49–62 |
Antitoxin (1d4 doses, 50 gp each) |
63–74 |
Everburning torch |
75–88 |
Tanglefoot bags (1d4 bags, 50 gp each) |
89–100 |
Thunderstones (1d4 stones, 30 gp each) |
18–50 |
Armor (roll d%: 01–10 = Small, 11–100 = Medium) |
01–12 |
Chain shirt (100 gp) |
13–18 |
Masterwork studded leather (175 gp) |
19–26 |
Breastplate (200 gp) |
27–34 |
Banded mail (250 gp) |
35–54 |
Half-plate (600 gp) |
55–80 |
Full plate (1,500 gp) |
81–90 |
Darkwood |
01–50 |
Buckler (205 gp) |
51–100 |
Shield (257 gp) |
91–100 |
Masterwork shield |
01–17 |
Buckler (165 gp) |
18–40 |
Light wooden shield (153 gp) |
41–60 |
Light steel shield (159 gp) |
61–83 |
Heavy wooden shield (157 gp) |
84–100 |
Heavy steel shield (170 gp) |
51–83 |
Weapons |
01–50 |
Masterwork common melee weapon |
51–70 |
Masterwork uncommon weapon |
71–100 |
Masterwork common ranged weapon |
84–100 |
Tools and gear |
01–03 |
Backpack, empty (2 gp) |
04–06 |
Crowbar (2 gp) |
07–11 |
Lantern, bullseye (12 gp) |
12–16 |
Lock, simple (20 gp) |
17–21 |
Lock, average (40 gp) |
22–28 |
Lock, good (80 gp) |
29–35 |
Lock, superior (150 gp) |
36–40 |
Manacles, masterwork (50 gp) |
41–43 |
Mirror, small steel (10 gp) |
44–46 |
Rope, silk (50 ft.) (10 gp) |
47–53 |
Spyglass (1,000 gp) |
54–58 |
Artisan’s tools, masterwork (55 gp) |
59–63 |
Climber’s kit (80 gp) |
64–68 |
Disguise kit (50 gp) |
69–73 |
Healer’s kit (50 gp) |
74–77 |
Holy symbol, silver (25 gp) |
78–81 |
Hourglass (25 gp) |
82–88 |
Magnifying glass (100 gp) |
89–95 |
Musical instrument, masterwork (100 gp) |
96–100 |
Thieves’ tools, masterwork (50 gp) |