SYSTEM REFERENCE DOCUMENT 3.5 |
Table: Armor and Shields |
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Minor |
Medium |
Major |
Item |
Base Price |
01–60 |
01–05 |
— |
+1 shield |
1,000 gp |
61–80 |
06–10 |
- |
+1 armor |
1,000 gp |
81–85 |
11–20 |
— |
+2 shield |
4,000 gp |
86–87 |
21–30 |
— |
+2 armor |
4,000 gp |
— |
31–40 |
01–08 |
+3 shield |
9,000 gp |
— |
41–50 |
09–16 |
+3 armor |
9,000 gp |
— |
51–55 |
17–27 |
+4 shield |
16,000 gp |
— |
56–57 |
28–38 |
+4 armor |
16,000 gp |
— |
— |
39–49 |
+5 shield |
25,000 gp |
— |
— |
50–57 |
+5 armor |
25,000 gp |
— |
— |
— |
+6 armor/shield1 |
36,000 gp |
— |
— |
— |
+7 armor/shield1 |
49,000 gp |
— |
— |
— |
+8 armor/shield1 |
64,000 gp |
— |
— |
— |
+9 armor/shield1 |
81,000 gp |
— |
— |
— |
+10 armor/shield1 |
100,000 gp |
88–89 |
58–60 |
58–60 |
— |
|
90–91 |
61–63 |
61–63 |
— |
|
92–100 |
64–100 |
64–100 |
Special ability and roll again4 |
— |
1 Armor and shields can’t actually have bonuses this high. Use these lines to determine price when special abilities are added in. |
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2 Roll on Table: Specific Armors. |
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3 Roll on Table: Specific Shields. |
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4 Roll on Table: Armor Special Abilities or Table: Shield Special Abilities. |