SYSTEM REFERENCE DOCUMENT 3.5 |
To find the base price of an epic suit of magic armor or an epic magic shield, roll on Table: Armor and Shields. Note that the +6 to +10 rows apply only to armor and shields that provide an enhancement bonus of +6 to +10 or armor and shields with a single special ability whose market price modifier is +6 to +10. Magic armor and shields with a total effective bonus of +6 to +10 but that have an enhancement bonus of +5 or less and special abilities whose individual market price modifiers are +5 or less use the table for nonepic magic armor to determine price.
Table: Armor and Shields
d% |
Enhancement Bonus |
Market Price |
01 |
+1 shield 1 |
+1,000 gp |
02 |
+1 armor 2 |
+1,000 gp |
03 |
+2 shield 1 |
+4,000 gp |
04 |
+2 armor 2 |
+4,000 gp |
05–06 |
+3 shield 1 |
+9,000 gp |
07–08 |
+3 armor 2 |
+9,000 gp |
09–12 |
+4 shield 1 |
+16,000 gp |
13–16 |
+4 armor 2 |
+16,000 gp |
17–21 |
+5 shield 1 |
+25,000 gp |
22–26 |
+5 armor 2 |
+25,000 gp |
27–30 |
+6 shield |
+360,000 gp |
31–34 |
+6 armor |
+360,000 gp |
35–38 |
+7 shield |
+490,000 gp |
39–42 |
+7 armor |
+490,000 gp |
43–45 |
+8 shield |
+640,000 gp |
46–48 |
+8 armor |
+640,000 gp |
49–50 |
+9 shield |
+810,000 gp |
51–52 |
+9 armor |
+810,000 gp |
53–54 |
+10 shield |
+1,000,000 gp |
55–56 |
+10 armor |
+1,000,000 gp |
57–62 |
Specific armor or shield 3 |
|
63–75 |
Armor with special ability and roll again 4 |
|
76–98 |
Shield with special ability and roll again 4 |
|
99 |
Epic shield 5 |
|
100 |
Epic armor 5 |
|
1 Roll also on nonepic magic item Table: Shield Special Abilities. |
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2 Roll also on nonepic magic item Table: Armor Special Abilities. |
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3 Roll on Table: Specific Epic Magic Armor and Shields. |
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4 Roll on Table: Armor Special Abilities or Table: Shield Special Abilities. |
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5 Roll on Table: Epic Armor and Shields. |